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Siqin Li

3 papers hereh-index 5122 citations7 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.AI1
  • cs.HC1
  • cs.RO1
same name
  • Siqin Li — 1 paper

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20202026
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 55 across the 3 of their papers we have counts for

collaborators
Showing cs.AIShow all

2 papers · 1 filter

cs.AI2023★ 2 cited

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective

Yiming Gao, Feiyu Liu, Liang Wang +11

MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human leve…

cs.AI2020★ 55 cited

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

Deheng Ye, Guibin Chen, Peilin Zhao +15

We present JueWu-SL, the first supervised-learning-based artificial intelligence (AI) program that achieves human-level performance in playing multiplayer online battle arena (MOBA…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.