activity
20202026
most citedFrom Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans

69 citations · 87 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CV2026

Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure Sensors

Ryosuke Hori, Jyun-Ting Song, Zhengyi Luo +4

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches,…

cs.CV2026

DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction

Yufu Wang, Evonne Ng, Soyong Shin +8

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such mot…

cs.CV2026

SAM 3D Body: Robust Full-Body Human Mesh Recovery

Xitong Yang, Devansh Kukreja, Don Pinkus +11

We introduce SAM 3D Body (3DB), a promptable model for single-image full-body 3D human mesh recovery (HMR) that demonstrates state-of-the-art performance, with strong generalizatio…

cs.GR2025★ 69 cited

From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans

Marilyn Keller, Keenon Werling, Soyong Shin +4

Great progress has been made in estimating 3D human pose and shape from images and video by training neural networks to directly regress the parameters of parametric human models l…

cs.CV2025

MAMMA: Markerless & Automatic Multi-Person Motion Action Capture

Hanz Cuevas-Velasquez, Anastasios Yiannakidis, Soyong Shin +7

We present MAMMA, a markerless motion-capture pipeline that accurately recovers SMPL-X parameters from multi-view video of two-person interaction sequences. Traditional motion-capt…

cs.CV2023★ 5 cited

WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion

Soyong Shin, Juyong Kim, Eni Halilaj +1

The estimation of 3D human motion from video has progressed rapidly but current methods still have several key limitations. First, most methods estimate the human in camera coordin…

cs.CV2020★ 13 cited

Multi-view Human Pose and Shape Estimation Using Learnable Volumetric Aggregation

Soyong Shin, Eni Halilaj

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrain…