activity
20242026
collaborators

5 papers

cs.CV2026

EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning

Youtan Yin, Yanning Zhou, Jiacheng Wei +6

Local editing of 3D objects remains a long-standing challenge. When interacting with 3D content, humans naturally tend to specify a coarse region of interest for modification rathe…

cs.CV2026

WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling

Wenqiang Sun, Haiyu Zhang, Haoyuan Wang +7

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off be…

cs.CV2025

ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

Fangfu Liu, Wenqiang Sun, Hanyang Wang +5

Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great s…

cs.CV2025

From Virtual Games to Real-World Play

Wenqiang Sun, Fangyun Wei, Jinjing Zhao +5

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style v…

cs.CV2024

DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion

Wenqiang Sun, Shuo Chen, Fangfu Liu +4

In this paper, we introduce \textbf{DimensionX}, a framework designed to generate photorealistic 3D and 4D scenes from just a single image with video diffusion. Our approach begins…