activity
20202026
most citedF3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks

32 citations · 58 across the 17 of their papers we have counts for

collaborators

17 papers

cs.RO2026

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Jiaming Zhou, Qihang Zhang, Gangwei Xu +9

Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language mod…

cs.CV2026

4DAnyone: Create Anyone in 4D from a Casual Monocular Video

Yudong Jin, Tao Xie, Qihang Zhang +6

We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them i…

cs.RO2026

Native Video-Action Pretraining for Generalizable Robot Control

Qihang Zhang, Lin Li, Luyao Zhang +26

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation i…

cs.CV2026

RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

Junke Wang, Qihang Zhang, Shuai Yang +5

This work presents RepWAM, a representation-centric world action model (WAM) built on representation visual-action tokenizers. Existing WAMs typically inherit reconstruction-orient…

cs.CV2026

Next Forcing: Causal World Modeling with Multi-Chunk Prediction

Gangwei Xu, Qihang Zhang, Jiaming Zhou +4

Autoregressive video generation has emerged as a powerful paradigm for World Action Models (WAMs). However, existing approaches suffer from slow training convergence and limited co…

cs.CV2024★ 1 cited

3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting

Qihang Zhang, Yinghao Xu, Chaoyang Wang +4

Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This…

cs.CV2024

Urban Scene Diffusion through Semantic Occupancy Map

Junge Zhang, Qihang Zhang, Li Zhang +3

Generating unbounded 3D scenes is crucial for large-scale scene understanding and simulation. Urban scenes, unlike natural landscapes, consist of various complex man-made objects a…

cs.CV2023★ 2 cited

SceneWiz3D: Towards Text-guided 3D Scene Composition

Qihang Zhang, Chaoyang Wang, Aliaksandr Siarohin +7

We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D r…

cs.CV2023

BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation

Qihang Zhang, Yinghao Xu, Yujun Shen +3

Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of o…

cs.CV2023

Learning Modulated Transformation in GANs

Ceyuan Yang, Qihang Zhang, Yinghao Xu +3

The success of style-based generators largely benefits from style modulation, which helps take care of the cross-instance variation within data. However, the instance-wise stochast…

cs.CV2023★ 1 cited

GeoMIM: Towards Better 3D Knowledge Transfer via Masked Image Modeling for Multi-view 3D Understanding

Jihao Liu, Tai Wang, Boxiao Liu +3

Multi-view camera-based 3D detection is a challenging problem in computer vision. Recent works leverage a pretrained LiDAR detection model to transfer knowledge to a camera-based s…

cs.CV2022★ 2 cited

Towards Smooth Video Composition

Qihang Zhang, Ceyuan Yang, Yujun Shen +2

Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video w…

cs.CV2022★ 10 cited

Generative Category-Level Shape and Pose Estimation with Semantic Primitives

Guanglin Li, Yifeng Li, Zhichao Ye +4

Empowering autonomous agents with 3D understanding for daily objects is a grand challenge in robotics applications. When exploring in an unknown environment, existing methods for o…

cs.CV2022★ 32 cited

F3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks

Xintian Wu, Qihang Zhang, Yiming Wu +4

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Pr…

cs.CV2022

Learning to Drive by Watching YouTube Videos: Action-Conditioned Contrastive Policy Pretraining

Qihang Zhang, Zhenghao Peng, Bolei Zhou

Deep visuomotor policy learning, which aims to map raw visual observation to action, achieves promising results in control tasks such as robotic manipulation and autonomous driving…

cs.LG2021★ 1 cited

MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning

Quanyi Li, Zhenghao Peng, Lan Feng +3

Driving safely requires multiple capabilities from human and intelligent agents, such as the generalizability to unseen environments, the safety awareness of the surrounding traffi…

cs.RO2020★ 9 cited

Improving the Generalization of End-to-End Driving through Procedural Generation

Quanyi Li, Zhenghao Peng, Qihang Zhang +2

Over the past few years there is a growing interest in the learning-based self driving system. To ensure safety, such systems are first developed and validated in simulators before…