24 citations · 60 across the 5 of their papers we have counts for
5 papers
Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motions
Weilin Wan, Lei Yang, Lingjie Liu +7
Understanding human intentions during interactions has been a long-lasting theme, that has applications in human-robot interaction, virtual reality and surveillance. In this study,…
Point2Skeleton: Learning Skeletal Representations from Point Clouds
Cheng Lin, Changjian Li, Yuan Liu +3
We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stri…
Continuous Collision Detection for Composite Quadric Models
Yi-King Choi, Wenping Wang, Bernard Mourrain +3
A composite quadric model (CQM) is an object modeled by piecewise linear or quadric patches. We study the continuous detection problem of a special type of CQM objects which are co…
Medial Meshes for Volume Approximation
Feng Sun, Yi-King Choi, Yizhou Yu +1
Volume approximation is an important problem found in many applications of computer graphics, vision, and image processing. The problem is about computing an accurate and compact a…
Computing a Compact Spline Representation of the Medial Axis Transform of a 2D Shape
Yanshu Zhu, Feng Sun, Yi-King Choi +2
We present a full pipeline for computing the medial axis transform of an arbitrary 2D shape. The instability of the medial axis transform is overcome by a pruning algorithm guided…