31 citations · 34 across the 3 of their papers we have counts for
7 papers
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein, Aljaž Božič, Michael Zollhöfer +1
We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Exist…
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Lukas Höllein, Aljaž Božič, Norman Müller +5
3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-i…
Neural Lens Modeling
Wenqi Xian, Aljaž Božič, Noah Snavely +1
Recent methods for 3D reconstruction and rendering increasingly benefit from end-to-end optimization of the entire image formation process. However, this approach is currently limi…
TransformerFusion: Monocular RGB Scene Reconstruction using Transformers
Aljaž Božič, Pablo Palafox, Justus Thies +2
We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network tha…
NPMs: Neural Parametric Models for 3D Deformable Shapes
Pablo Palafox, Aljaž Božič, Justus Thies +2
Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these param…
Neural Deformation Graphs for Globally-consistent Non-rigid Reconstruction
Aljaž Božič, Pablo Palafox, Michael Zollhöfer +3
We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation grap…