activity
20192026
most citedText2Tex: Text-driven Texture Synthesis via Diffusion Models

13 citations · 30 across the 19 of their papers we have counts for

collaborators

23 papers

cs.CV2026

SpatialSpeak: QA-Native Reconstruction with Local and Global Context for Spatial Chain-of-Thought Reasoning

Yang Cao, Jiaxin Zhang, Dave Zhenyu Chen +4

Vision-language models (VLMs) can benefit from geometric priors for multi-view spatial reasoning, yet answer-only training does not directly supervise the intermediate geometric es…

cs.CV2026

CoordRefer: Coordinate-Aware 3D Visual Grounding from Multiview Images

Haijie Li, Jiaxin Zhang, Dave Zhenyu Chen +3

Multiview image-based 3D visual grounding predicts a coordinate frame to define a coordinate system and then regresses a 3D bounding box for localization. However, existing methods…

cs.CV2026

Breaking the Horizontal Prior: From Long-Tailed Orientation Bias to Roll-Robust Monocular Depth Estimation

Kaihua Tang, Ziqing Xia, Xiaoxu Zheng +4

Despite recent advances in Monocular Depth Estimation, state-of-the-art depth foundation models remain vulnerable to robustness issues. Particularly, even slight camera rolls can r…

cs.CV2026

AsySplat: Efficient Asymmetric 3D Gaussian Splatting for Long-Sequence Scene Modeling

Yingji Zhong, Dave Zhenyu Chen, Fuzhao Ou +4

Recent generalizable 3D Gaussian Splatting models have advanced long-sequence novel view synthesis (NVS), but at the cost of substantial redundant computation. We identify that the…

cs.CV2026

OneCanvas: 3D Scene Understanding via Panoramic Reprojection

Bartłomiej Baranowski, Dave Zhenyu Chen, Matthias Nießner

Existing approaches to 3D scene understanding in Vision-Language Models (VLMs) either rely on complex, model-specific geometry encoders or large training budgets in pursuit of spat…

cs.CV2026

AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors

Xiaoxue Zhang, Xiaoxu Zheng, Yixuan Yin +5

Recent feed-forward Gaussian reconstruction models adopt a pixel-aligned formulation that maps each 2D pixel to a 3D Gaussian, entangling Gaussian representations tightly with the…

cs.CV2026

Reliev3R: Relieving Feed-forward Reconstruction from Multi-View Geometric Annotations

Youyu Chen, Junjun Jiang, Yueru Luo +4

With recent advances, Feed-forward Reconstruction Models (FFRMs) have demonstrated great potential in reconstruction quality and adaptiveness to multiple downstream tasks. However,…

cs.CV2026

GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models

Jiaxin Zhang, Junjun Jiang, Haijie Li +3

Multimodal Large Language Models (MLLMs) demonstrate exceptional semantic reasoning but struggle with 3D spatial perception when restricted to pure RGB inputs. Despite leveraging i…

cs.CV2026

VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection

Yang Cao, Feize Wu, Dave Zhenyu Chen +3

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information i…

cs.CV2026

Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps

Xiangjun Gao, Zhensong Zhang, Dave Zhenyu Chen +4

We propose Map2Thought, a framework that enables explicit and interpretable spatial reasoning for 3D VLMs. The framework is grounded in two key components: Metric Cognitive Map (Me…

cs.CV2025

WPT: World-to-Policy Transfer via Online World Model Distillation

Guangfeng Jiang, Yueru Luo, Jun Liu +6

Recent years have witnessed remarkable progress in world models, which primarily aim to capture the spatio-temporal correlations between an agent's actions and the evolving environ…

cs.CV2025

Does Your 3D Encoder Really Work? When Pretrain-SFT from 2D VLMs Meets 3D VLMs

Haoyuan Li, Yanpeng Zhou, Yufei Gao +7

Remarkable progress in 2D Vision-Language Models (VLMs) has spurred interest in extending them to 3D settings for tasks like 3D Question Answering, Dense Captioning, and Visual Gro…

cs.CV2025

Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs

Yingji Zhong, Zhihao Li, Dave Zhenyu Chen +2

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical y…

cs.CV2024★ 8 cited

When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models

Xianzheng Ma, Brandon Smart, Yash Bhalgat +14

As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interact…

cs.CV2024★ 1 cited

EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion

Guangyao Zhai, Evin Pınar Örnek, Dave Zhenyu Chen +5

We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynam…

cs.CV2023★ 2 cited

SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors

Dave Zhenyu Chen, Haoxuan Li, Hsin-Ying Lee +2

We propose SceneTex, a novel method for effectively generating high-quality and style-consistent textures for indoor scenes using depth-to-image diffusion priors. Unlike previous m…

cs.CV2023

Generating Context-Aware Natural Answers for Questions in 3D Scenes

Mohammed Munzer Dwedari, Matthias Niessner, Dave Zhenyu Chen

3D question answering is a young field in 3D vision-language that is yet to be explored. Previous methods are limited to a pre-defined answer space and cannot generate answers natu…

cs.CV2023★ 2 cited

Prompt Switch: Efficient CLIP Adaptation for Text-Video Retrieval

Chaorui Deng, Qi Chen, Pengda Qin +2

In text-video retrieval, recent works have benefited from the powerful learning capabilities of pre-trained text-image foundation models (e.g., CLIP) by adapting them to the video…

cs.CV2023★ 13 cited

Text2Tex: Text-driven Texture Synthesis via Diffusion Models

Dave Zhenyu Chen, Yawar Siddiqui, Hsin-Ying Lee +2

We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-awar…

cs.CV2022★ 1 cited

UniT3D: A Unified Transformer for 3D Dense Captioning and Visual Grounding

Dave Zhenyu Chen, Ronghang Hu, Xinlei Chen +2

Performing 3D dense captioning and visual grounding requires a common and shared understanding of the underlying multimodal relationships. However, despite some previous attempts o…

cs.CV2021★ 3 cited

D3Net: A Unified Speaker-Listener Architecture for 3D Dense Captioning and Visual Grounding

Dave Zhenyu Chen, Qirui Wu, Matthias Nießner +1

Recent studies on dense captioning and visual grounding in 3D have achieved impressive results. Despite developments in both areas, the limited amount of available 3D vision-langua…

cs.CV2020

Scan2Cap: Context-aware Dense Captioning in RGB-D Scans

Dave Zhenyu Chen, Ali Gholami, Matthias Nießner +1

We introduce the task of dense captioning in 3D scans from commodity RGB-D sensors. As input, we assume a point cloud of a 3D scene; the expected output is the bounding boxes along…

cs.CV2019

ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language

Dave Zhenyu Chen, Angel X. Chang, Matthias Nießner

We introduce the task of 3D object localization in RGB-D scans using natural language descriptions. As input, we assume a point cloud of a scanned 3D scene along with a free-form d…