1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.NI2021
Gamers Private Network Performance Forecasting. From Raw Data to the Data Warehouse with Machine Learning and Neural Nets
Albert Wong, Chun Yin Chiu, Gaétan Hains +4
Gamers Private Network (GPN) is a client/server technology that guarantees a connection for online video games that is more reliable and lower latency than a standard internet conn…
cs.DC2020★ 1 cited
Machine Learning Prediction of Gamer's Private Networks
Chris Mazur, Jesse Ayers, Gaetan Hains +1
The Gamer's Private Network (GPN) is a client/server technology created by WTFast for making the network performance of online games faster and more reliable. GPN s use middle-mile…