1 citations · 2 across the 4 of their papers we have counts for
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Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency
Florian Hahlbohm, Fabian Friederichs, Tim Weyrich +6
3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence acros…
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
Moritz Kappel, Florian Hahlbohm, Timon Scholz +5
Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality…
INPC: Implicit Neural Point Clouds for Radiance Field Rendering
Florian Hahlbohm, Linus Franke, Moritz Kappel +4
We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based m…