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cs.CV2024
RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians
Bingling Li, Shengyi Chen, Luchao Wang +3
In this work, we explore the possibility of training high-parameter 3D Gaussian splatting (3DGS) models on large-scale, high-resolution datasets. We design a general model parallel…
cs.CV2020
Skeleton-based Approaches based on Machine Vision: A Survey
Jie Li, Binglin Li, Min Gao
Recently, skeleton-based approaches have achieved rapid progress on the basis of great success in skeleton representation. Plenty of researches focus on solving specific problems a…