9 papers
SoccerNet 2026 Challenges Results
Anthony Cioppa, Silvio Giancola, Håkan Ardö +102
The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video underst…
Event Detection in Videos: A Framework for the Development of New Methods
Anastasia Zakharova, Thierry Bouwmans, Anthony Cioppa +13
Event detection tasks in videos, the most important aspect of video surveillance, aim to detect events either at the pixel-level, frame-level, or clip-level. Plenty of methods inte…
TrackMAE: Video Representation Learning via Track Mask and Predict
Renaud Vandeghen, Fida Mohammad Thoker, Marc Van Droogenbroeck +1
Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temp…
MeshSplatting: Differentiable Rendering with Opaque Meshes
Jan Held, Sanghyun Son, Renaud Vandeghen +7
Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain in…
Triangle Splatting+: Differentiable Rendering with Opaque Triangles
Jan Held, Renaud Vandeghen, Sanghyun Son +6
Reconstructing 3D scenes and synthesizing novel views has seen rapid progress in recent years. Neural Radiance Fields demonstrated that continuous volumetric radiance fields can ac…
Triangle Splatting for Real-Time Radiance Field Rendering
Jan Held, Renaud Vandeghen, Adrien Deliege +7
The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photog…