activity
20242026
collaborators

9 papers

cs.CV2026

SoccerNet 2026 Challenges Results

Anthony Cioppa, Silvio Giancola, Håkan Ardö +102

The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video underst…

cs.CV2026

Event Detection in Videos: A Framework for the Development of New Methods

Anastasia Zakharova, Thierry Bouwmans, Anthony Cioppa +13

Event detection tasks in videos, the most important aspect of video surveillance, aim to detect events either at the pixel-level, frame-level, or clip-level. Plenty of methods inte…

cs.CV2026

TrackMAE: Video Representation Learning via Track Mask and Predict

Renaud Vandeghen, Fida Mohammad Thoker, Marc Van Droogenbroeck +1

Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temp…

cs.CV2025

MeshSplatting: Differentiable Rendering with Opaque Meshes

Jan Held, Sanghyun Son, Renaud Vandeghen +7

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain in…

cs.CV2025

Triangle Splatting+: Differentiable Rendering with Opaque Triangles

Jan Held, Renaud Vandeghen, Sanghyun Son +6

Reconstructing 3D scenes and synthesizing novel views has seen rapid progress in recent years. Neural Radiance Fields demonstrated that continuous volumetric radiance fields can ac…

cs.CV2025

Triangle Splatting for Real-Time Radiance Field Rendering

Jan Held, Renaud Vandeghen, Adrien Deliege +7

The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photog…