◍wovepaper
SearchResearchersInstitutions
Sign in
researcher

Hongsheng Yu

3 papers hereh-index 4669 citations4 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.AI3

identity via Semantic Scholar / OpenAlex

most citedTowards Playing Full MOBA Games with Deep Reinforcement Learning

42 citations · 90 across the 3 of their papers we have counts for

collaborators

3 papers

cs.AI2020★ 42 cited

Towards Playing Full MOBA Games with Deep Reinforcement Learning

Deheng Ye, Guibin Chen, Wen Zhang +15

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc.…

cs.AI2020★ 23 cited

TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full Game

Lei Han, Jiechao Xiong, Peng Sun +8

StarCraft, one of the most difficult esport games with long-standing history of professional tournaments, has attracted generations of players and fans, and also, intense attention…

cs.AI2019★ 25 cited

Mastering Complex Control in MOBA Games with Deep Reinforcement Learning

Deheng Ye, Zhao Liu, Mingfei Sun +15

We study the reinforcement learning problem of complex action control in the Multi-player Online Battle Arena (MOBA) 1v1 games. This problem involves far more complicated state and…

◍wovepaper

Papers, researchers and institutions, woven together.

Explore
  • Search
  • Researchers
  • Institutions
Account
  • Library
  • Chat
Data
  • arXiv.org
  • Semantic Scholar
  • OpenAlex
  • Latest RSS
AboutContactPrivacyDevelopersllms.txtopenapi.json
Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.