activity
20182024
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 108 across the 6 of their papers we have counts for

collaborators

6 papers

cs.AI2024

Playable Game Generation

Mingyu Yang, Junyou Li, Zhongbin Fang +5

In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating pl…

cs.AI2021★ 2 cited

MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks

Menghui Zhu, Minghuan Liu, Jian Shen +7

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In…

cs.AI2020★ 42 cited

Towards Playing Full MOBA Games with Deep Reinforcement Learning

Deheng Ye, Guibin Chen, Wen Zhang +15

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc.…

cs.AI2020★ 4 cited

Which Heroes to Pick? Learning to Draft in MOBA Games with Neural Networks and Tree Search

Sheng Chen, Menghui Zhu, Deheng Ye +3

Hero drafting is essential in MOBA game playing as it builds the team of each side and directly affects the match outcome. State-of-the-art drafting methods fail to consider: 1) dr…

cs.AI2020★ 55 cited

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

Deheng Ye, Guibin Chen, Peilin Zhao +15

We present JueWu-SL, the first supervised-learning-based artificial intelligence (AI) program that achieves human-level performance in playing multiplayer online battle arena (MOBA…

cs.HC2018★ 5 cited

Attention-based Walking Gait and Direction Recognition in Wi-Fi Networks

Yang Xu, Min Chen, Wei Yang +2

The study of human gait recognition has been becoming an active research field. In this paper, we propose to adopt the attention-based Recurrent Neural Network (RNN) encoder-decode…