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20202026
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cs.CV2026

TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation

Bojun Xiong, Zoubin Bi, Xinghui Peng +6

High-fidelity 3D head generation plays a crucial role in the film, animation and video game industries. In industrial pipelines, studios typically enforce a fixed reference topolog…

cs.CV2026

High-Fidelity Single-Image Head Modeling with Industry-Grade Topology

Yunmu Wang, Zoubin Bi, Bowen Cai +6

We present a single-image head mesh reconstruction framework that addresses the longstanding challenge of simultaneously preserving facial identity and producing industry-grade top…

cs.CV2023

NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction

Bowen Cai, Jinchi Huang, Rongfei Jia +2

This paper studies implicit surface reconstruction leveraging differentiable ray casting. Previous works such as IDR and NeuS overlook the spatial context in 3D space when predicti…

cs.CV2022

Ray Priors through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolation

Jian Zhang, Yuanqing Zhang, Huan Fu +6

Neural Radiance Fields (NeRF) have emerged as a potent paradigm for representing scenes and synthesizing photo-realistic images. A main limitation of conventional NeRFs is that the…

cs.CV2021

Exploiting Diverse Characteristics and Adversarial Ambivalence for Domain Adaptive Segmentation

Bowen Cai, Huan Fu, Rongfei Jia +3

Adapting semantic segmentation models to new domains is an important but challenging problem. Recently enlightening progress has been made, but the performance of existing methods…

cs.CV2020

3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics

Huan Fu, Bowen Cai, Lin Gao +7

We introduce 3D-FRONT (3D Furnished Rooms with layOuts and semaNTics), a new, large-scale, and comprehensive repository of synthetic indoor scenes highlighted by professionally des…