8 citations · 8 across the 2 of their papers we have counts for
2 papers
cs.NE2021★ 8 cited
Hybrid Encoding For Generating Large Scale Game Level Patterns With Local Variations
Jacob Schrum, Benjamin Capps, Kirby Steckel +2
Generative Adversarial Networks (GANs) are a powerful indirect genotype-to-phenotype mapping for evolutionary search. Much previous work applying GANs to level generation focuses o…
cs.LG2021
Illuminating the Space of Beatable Lode Runner Levels Produced By Various Generative Adversarial Networks
Kirby Steckel, Jacob Schrum
Generative Adversarial Networks (GANs) are capable of generating convincing imitations of elements from a training set, but the distribution of elements in the training set affects…