most citedExtended Reality (XR) Remote Research: a Survey of Drawbacks and Opportunities

135 citations · 146 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2023

A Guide to Evaluating the Experience of Media and Arts Technology

Nick Bryan-Kinns, Courtney N. Reed

Evaluation is essential to understanding the value that digital creativity brings to people's experience, for example in terms of their enjoyment, creativity, and engagement. There…

cs.CY2023

AI (r)evolution -- where are we heading? Thoughts about the future of music and sound technologies in the era of deep learning

Giovanni Bindi, Nils Demerlé, Rodrigo Diaz +18

Artificial Intelligence (AI) technologies such as deep learning are evolving very quickly bringing many changes to our everyday lives. To explore the future impact and potential of…

cs.SD2023★ 1 cited

An Autoethnographic Exploration of XAI in Algorithmic Composition

Ashley Noel-Hirst, Nick Bryan-Kinns

Machine Learning models are capable of generating complex music across a range of genres from folk to classical music. However, current generative music AI models are typically dif…

cs.AI2023★ 10 cited

Exploring XAI for the Arts: Explaining Latent Space in Generative Music

Nick Bryan-Kinns, Berker Banar, Corey Ford +4

Explainable AI has the potential to support more interactive and fluid co-creative AI systems which can creatively collaborate with people. To do this, creative AI models need to b…

cs.HC2021★ 135 cited

Extended Reality (XR) Remote Research: a Survey of Drawbacks and Opportunities

Jack Ratcliffe, Francesco Soave, Nick Bryan-Kinns +2

Extended Reality (XR) technology - such as virtual and augmented reality - is now widely used in Human Computer Interaction (HCI), social science and psychology experimentation. Ho…