activity
20212024
most citedAn Optimal Algorithm for Finding Champions in Tournament Graphs

3 citations · 3 across the 5 of their papers we have counts for

collaborators

7 papers

cs.DS2024

Online sorting and online TSP: randomized, stochastic, and high-dimensional

Mikkel Abrahamsen, Ioana O. Bercea, Lorenzo Beretta +2

In the online sorting problem, items are revealed one by one and have to be placed (immediately and irrevocably) into empty cells of a size- array. The goal is to minimize t…

cs.DS2023

Approximate Earth Mover's Distance in Truly-Subquadratic Time

Lorenzo Beretta, Aviad Rubinstein

We design an additive approximation scheme for estimating the cost of the min-weight bipartite matching problem: given a bipartite graph with non-negative edge costs and $\varepsil…

cs.DS2023

Locally Uniform Hashing

Ioana O. Bercea, Lorenzo Beretta, Jonas Klausen +2

Hashing is a common technique used in data processing, with a strong impact on the time and resources spent on computation. Hashing also affects the applicability of theoretical re…

cs.CG2021

Online Sorting and Translational Packing of Convex Polygons

Anders Aamand, Mikkel Abrahamsen, Lorenzo Beretta +1

We investigate several online packing problems in which convex polygons arrive one by one and have to be placed irrevocably into a container, while the aim is to minimize the used…

cs.IR2021★ 3 cited

An Optimal Algorithm for Finding Champions in Tournament Graphs

Lorenzo Beretta, Franco Maria Nardini, Roberto Trani +1

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between players. In this paper, we address the problem of finding a champio…

cs.DS2021

Better Sum Estimation via Weighted Sampling

Lorenzo Beretta, Jakub Tětek

Given a large set where each item has weight , we want to estimate the total weight to within factor of with some consta…

cs.CG2021

Online Packing to Minimize Area or Perimeter

Mikkel Abrahamsen, Lorenzo Beretta

We consider online packing problems where we get a stream of axis-parallel rectangles. The rectangles have to be placed in the plane without overlapping, and each rectangle must be…