68 citations · 69 across the 6 of their papers we have counts for
7 papers · 1 filter
Jigsaw: Authoring Immersive Storytelling Experiences with Augmented Reality and Internet of Things
Lei Zhang, Daekun Kim, Youjean Cho +4
Augmented Reality (AR) presents new opportunities for immersive storytelling. However, this immersiveness faces two main hurdles. First, AR's immersive quality is often confined to…
Beyond Screens: Supporting Co-located Augmented Reality Experiences with Smart Home Devices
Ava Robinson, Yu Jiang Tham, Rajan Vaish +1
We introduce Spooky Spirits, an AR game that makes novel use of everyday smart home devices to support co-located play. Recent exploration of co-located AR experiences consists mai…
Social Wormholes: Exploring Preferences and Opportunities for Distributed and Physically-Grounded Social Connections
Joanne Leong, Yuanyang Teng, Xingyu "Bruce" Liu +6
Ubiquitous computing encapsulates the idea for technology to be interwoven into the fabric of everyday life. As computing blends into everyday physical artifacts, powerful opportun…
Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality
Samantha Reig, Erica Principe Cruz, Melissa M. Powers +8
Technology, especially the smartphone, is villainized for taking meaning and time away from in-person interactions and secluding people into "digital bubbles". We believe this is n…
Exploring Immersive Interpersonal Communication via AR
Kyungjun Lee, Hong Li, Muhammad Rizky Wellyanto +5
A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive commun…
ARcall: Real-Time AR Communication using Smartphones and Smartglasses
Hemant Bhaskar Surale, Yu Jiang Tham, Brian A. Smith +1
Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design comm…