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Benjamin Capps

1 paper hereh-index 10328 citations37 works total

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  • cs.NE1

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cs.NE2021

Using Multiple Generative Adversarial Networks to Build Better-Connected Levels for Mega Man

Benjamin Capps, Jacob Schrum

Generative Adversarial Networks (GANs) can generate levels for a variety of games. This paper focuses on combining GAN-generated segments in a snaking pattern to create levels for…

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