5 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.HC2024★ 5 cited
The Magic XRoom: A Flexible VR Platform for Controlled Emotion Elicitation and Recognition
S. M. Hossein Mousavi, Matteo Besenzoni, Davide Andreoletti +2
Affective computing has recently gained popularity, especially in the field of human-computer interaction systems, where effectively evoking and detecting emotions is of paramount…
cs.HC2021
The Virtual Emotion Loop: Towards Emotion-Driven Services via Virtual Reality
Davide Andreoletti, Luca Luceri, Tiziano Leidi +2
The importance of emotions in service and in product design is well known. However, it is still not very well understood how users' emotions can be incorporated in a product or ser…