activity
20202022
most citedExploring Differential Geometry in Neural Implicits

26 citations · 42 across the 5 of their papers we have counts for

collaborators

5 papers

cs.LG2022★ 14 cited

Neural Implicit Surface Evolution

Tiago Novello, Vinicius da Silva, Guilherme Schardong +3

This work investigates the use of smooth neural networks for modeling dynamic variations of implicit surfaces under the level set equation (LSE). For this, it extends the represent…

cs.GR2022★ 26 cited

Exploring Differential Geometry in Neural Implicits

Tiago Novello, Guilherme Schardong, Luiz Schirmer +3

We introduce a neural implicit framework that exploits the differentiable properties of neural networks and the discrete geometry of point-sampled surfaces to approximate them as t…

cs.GR2022★ 2 cited

Neural Implicit Mapping via Nested Neighborhoods

Vinícius da Silva, Tiago Novello, Guilherme Schardong +3

We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (SDF) in real-time. We rely on nested neighborhoods of zero-level sets of neural…

cs.GR2021

Real-time rendering of complex fractals

Vinícius da Silva, Tiago Novello, Hélio Lopes +1

This chapter describes how to use intersection and closest-hit shaders to implement real-time visualizations of complex fractals using distance functions. The Mandelbulb and Julia…

cs.GR2020

Proceduray -- A light-weight engine for procedural primitive ray tracing

Vinícius da Silva, Tiago Novello, Hélio Lopes +1

We introduce Proceduray, an engine for real-time ray tracing of procedural geometry. Its motivation is the current lack of mid-level abstraction tools for scenes with primitives in…