1 citations · 3 across the 5 of their papers we have counts for
7 papers
Towards Using Gameplay Videos for Detecting Issues in Video Games
Emanuela Guglielmi, Simone Scalabrino, Gabriele Bavota +1
Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g…
Using Reinforcement Learning for Load Testing of Video Games
Rosalia Tufano, Simone Scalabrino, Luca Pascarella +3
Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the con…
Evaluating SZZ Implementations Through a Developer-informed Oracle
Giovanni Rosa, Luca Pascarella, Simone Scalabrino +4
The SZZ algorithm for identifying bug-inducing changes has been widely used to evaluate defect prediction techniques and to empirically investigate when, how, and by whom bugs are…
Studying the Usage of Text-To-Text Transfer Transformer to Support Code-Related Tasks
Antonio Mastropaolo, Simone Scalabrino, Nathan Cooper +4
Deep learning (DL) techniques are gaining more and more attention in the software engineering community. They have been used to support several code-related tasks, such as automati…
Why Developers Refactor Source Code: A Mining-based Study
Jevgenija Pantiuchina, Fiorella Zampetti, Simone Scalabrino +4
Refactoring aims at improving code non-functional attributes without modifying its external behavior. Previous studies investigated the motivations behind refactoring by surveying…
Awareness and Experience of Developers to Outdated and License-Violating Code on Stack Overflow: An Online Survey
Chaiyong Ragkhitwetsagul, Jens Krinke, Rocco Oliveto
We performed two online surveys of Stack Overflow answerers and visitors to assess their awareness to outdated code and software licenses in Stack Overflow answerers. The answerer…