4 citations · 9 across the 6 of their papers we have counts for
7 papers
Local Temporal Contrasts on Human Motion Data Induce a Latent Geometry
Lourenço A. Rodrigues, Felix Putze
Time series such as recordings of human motion data often encode structure across multiple temporal scales, and when a latent state determining this sequence evolves, this structur…
Motion Diffusion Autoencoders: Enabling Attribute Manipulation in Human Motion Demonstrated on Karate Techniques
Anthony Richardson, Felix Putze
Attribute manipulation deals with the problem of changing individual attributes of a data point or a time series, while leaving all other aspects unaffected. This work focuses on t…
Measuring Faithful and Plausible Visual Grounding in VQA
Daniel Reich, Felix Putze, Tanja Schultz
Metrics for Visual Grounding (VG) in Visual Question Answering (VQA) systems primarily aim to measure a system's reliance on relevant parts of the image when inferring an answer to…
Visually Grounded VQA by Lattice-based Retrieval
Daniel Reich, Felix Putze, Tanja Schultz
Visual Grounding (VG) in Visual Question Answering (VQA) systems describes how well a system manages to tie a question and its answer to relevant image regions. Systems with strong…
Adventurer's Treasure Hunt: A Transparent System for Visually Grounded Compositional Visual Question Answering based on Scene Graphs
Daniel Reich, Felix Putze, Tanja Schultz
With the expressed goal of improving system transparency and visual grounding in the reasoning process in VQA, we present a modular system for the task of compositional VQA based o…
Linking Labs: Interconnecting Experimental Environments
Tanja Schultz, Felix Putze, Thorsten Fehr +4
We introduce the concept of LabLinking: a technology-based interconnection of experimental laboratories across institutions, disciplines, cultures, languages, and time zones - in o…
Real or Virtual? Using Brain Activity Patterns to differentiate Attended Targets during Augmented Reality Scenarios
Lisa-Marie Vortmann, Leonid Schwenke, Felix Putze
Augmented Reality is the fusion of virtual components and our real surroundings. The simultaneous visibility of generated and natural objects often requires users to direct their s…