1 citations · 1 across the 3 of their papers we have counts for
16 papers
Reaction or Speculation: Building Computational Support for Users in Catching-Up Series Based on an Emerging Media Consumption Phenomenon
Riku Arakawa, Hiromu Yakura
A growing number of people are using catch-up TV services rather than watching simultaneously with other audience members at the time of broadcast. However, computational support f…
Remote Learners, Home Makers: How Digital Fabrication Was Taught Online During a Pandemic
Gabrielle Benabdallah, Samuelle Bourgault, Nadya Peek +1
Digital fabrication courses that relied on physical makerspaces were severely disrupted by COVID-19. As universities shut down in Spring 2020, instructors developed new models for…
First Infrastructure and Experimentation in Echo-debugging
Thomas Dupriez, Steven Costiou, Stéphane Ducasse
As applications get developed, bugs inevitably get introduced. Often, it is unclear why a given code change introduced a given bug. To find this causal relation and more effectivel…
Controllable Multi-Character Psychology-Oriented Story Generation
Feifei Xu, Xinpeng Wang, Yunpu Ma +4
Story generation, which aims to generate a long and coherent story automatically based on the title or an input sentence, is an important research area in the field of natural lang…
Neural Face Models for Example-Based Visual Speech Synthesis
Wolfgang Paier, Anna Hilsmann, Peter Eisert
Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based te…
Hybrid Dynamic-static Context-aware Attention Network for Action Assessment in Long Videos
Ling-An Zeng, Fa-Ting Hong, Wei-Shi Zheng +4
The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the…