10 citations · 30 across the 9 of their papers we have counts for
9 papers
Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning
Lukas Schäfer, Oliver Slumbers, Stephen McAleer +3
Multi-agent reinforcement learning (MARL) requires agents to explore within a vast joint action space to find joint actions that lead to coordination. Existing value-based MARL alg…
Timing is Everything: Learning to Act Selectively with Costly Actions and Budgetary Constraints
David Mguni, Aivar Sootla, Juliusz Ziomek +4
Many real-world settings involve costs for performing actions; transaction costs in financial systems and fuel costs being common examples. In these settings, performing actions at…
A Game-Theoretic Framework for Managing Risk in Multi-Agent Systems
Oliver Slumbers, David Henry Mguni, Stephen Marcus McAleer +3
In order for agents in multi-agent systems (MAS) to be safe, they need to take into account the risks posed by the actions of other agents. However, the dominant paradigm in game t…
LIGS: Learnable Intrinsic-Reward Generation Selection for Multi-Agent Learning
David Henry Mguni, Taher Jafferjee, Jianhong Wang +7
Efficient exploration is important for reinforcement learners to achieve high rewards. In multi-agent systems, coordinated exploration and behaviour is critical for agents to joint…
A Game-Theoretic Approach for Improving Generalization Ability of TSP Solvers
Chenguang Wang, Yaodong Yang, Oliver Slumbers +4
In this paper, we introduce a two-player zero-sum framework between a trainable \emph{Solver} and a \emph{Data Generator} to improve the generalization ability of deep learning-bas…
Neural Auto-Curricula
Xidong Feng, Oliver Slumbers, Ziyu Wan +5
When solving two-player zero-sum games, multi-agent reinforcement learning (MARL) algorithms often create populations of agents where, at each iteration, a new agent is discovered…
Modelling Behavioural Diversity for Learning in Open-Ended Games
Nicolas Perez Nieves, Yaodong Yang, Oliver Slumbers +3
Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissor…
Online Double Oracle
Le Cong Dinh, Yaodong Yang, Stephen McAleer +6
Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learnin…
Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems
Yaodong Yang, Jun Luo, Ying Wen +5
Multiagent reinforcement learning (MARL) has achieved a remarkable amount of success in solving various types of video games. A cornerstone of this success is the auto-curriculum f…