21 citations · 62 across the 5 of their papers we have counts for
5 papers · 1 filter
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players
Rakesh Patibanda, Aryan Saini, Nathalie Overdevest +8
Spectating digital games can be exciting. However, due to its vicarious nature, spectators often wish to engage in the gameplay beyond just watching and cheering. To blur the bound…
Auto-Paízo Games: Towards Understanding the Design of Games that Aim to Unify a Player's Physical Body and the Virtual World
Rakesh Patibanda, Chris Hill, Aryan Saini +6
Most digital bodily games focus on the body as they use movement as input. However, they also draw the player's focus away from the body as the output occurs on visual displays, cr…
Proper Posture: Designing Posture Feedback Across Musical Instruments
Bettina Eska, Jasmin Niess, Florian Müller
There is a recommended body posture and hand position for playing every musical instrument, allowing efficient and quick movements without blockage. Due to humans' limited cognitiv…
Myopic Bike and Say Hi: Games for Empathizing with The Myopic
Xiang Li, Xiaohang Tang, Xin Tong +3
Myopia is an eye condition that makes it difficult for people to focus on faraway objects. It has become one of the most serious eye conditions worldwide and negatively impacts the…
vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality
Xiang Li, Yuzheng Chen, Rakesh Patibanda +1
With the popularity of online access in virtual reality (VR) devices, it will become important to investigate exclusive and interactive CAPTCHA (Completely Automated Public Turing…