3 citations · 5 across the 4 of their papers we have counts for
4 papers
Building Persuasive Robots with Social Power Strategies
Mojgan Hashemian, Marta Couto, Samuel Mascarenhas +3
Can social power endow social robots with the capacity to persuade? This paper represents our recent endeavor to design persuasive social robots. We have designed and run three dif…
Emergent social NPC interactions in the Social NPCs Skyrim mod and beyond
Manuel Guimarães, Pedro A. Santos, Arnav Jhala
This work presents an implementation of a social architecture model for authoring Non-Player Character (NPC) in open world games inspired in academic research on agentbased modelin…
FAtiMA Toolkit -- Toward an effective and accessible tool for the development of intelligent virtual agents and social robots
Samuel Mascarenhas, Manuel Guimarães, Pedro A. Santos +3
More than a decade has passed since the development of FearNot!, an application designed to help children deal with bullying through role-playing with virtual characters. It was al…
CHARET: Character-centered Approach to Emotion Tracking in Stories
Diogo S. Carvalho, Joana Campos, Manuel Guimarães +3
Autonomous agents that can engage in social interactions witha human is the ultimate goal of a myriad of applications. A keychallenge in the design of these applications is to defi…