62 citations · 68 across the 4 of their papers we have counts for
4 papers
CoGen3D: An Agentic Human-AI Co-Design Pipeline for 3D Asset Generation for Virtual Reality
Weiwei Jiang, Wanyu He, Zheyu Tan +5
Creating 3D assets for virtual reality requires modeling expertise, which restricts the authorship of immersive experiences. Existing generative AI tools rely on unconstrained, com…
UbiNIRS: A Software Framework for Miniaturized NIRS-based Applications
Weiwei Jiang, Zhanna Sarsenbayeva, Difeng Yu +4
We present UbiNIRS, a software framework for rapid development and deployment of applications using miniaturized near-infrared spectroscopy (NIRS). NIRS is an emerging material sen…
Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game
Rongkai Shi, Hai-Ning Liang, Yu Wu +2
Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games…
Exploration of Hands-free Text Entry Techniques For Virtual Reality
Xueshi Lu, Difeng Yu, Hai-Ning Liang +4
Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users'…