activity
20202026
most citedScaling Probe-Based Real-Time Dynamic Global Illumination for Production

8 citations · 11 across the 4 of their papers we have counts for

collaborators

6 papers

cs.GR2026

Providing Rapid Design Feedback for 3D Obstacle Course Games Using Constrained Solvability Queries

Zander Majercik, Sharon Zhang, William Wang +6

We present a system that aids the design of 3D obstacle course games by providing designers with rapid feedback on how obstacles can be solved. Our core contribution is a system fo…

cs.LG2024

Automated Rewards via LLM-Generated Progress Functions

Vishnu Sarukkai, Brennan Shacklett, Zander Majercik +3

Large Language Models (LLMs) have the potential to automate reward engineering by leveraging their broad domain knowledge across various tasks. However, they often need many iterat…

cs.HC2022★ 3 cited

FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks

Josef Spjut, Ben Boudaoud, Kamran Binaee +3

In the emerging field of esports research, there is an increasing demand for quantitative results that can be used by players, coaches and analysts to make decisions and present me…

cs.GR2021

Dynamic Diffuse Global Illumination Resampling

Zander Majercik, Thomas Müller, Alexander Keller +2

Interactive global illumination remains a challenge in radiometrically- and geometrically-complex scenes. Specialized sampling strategies are effective for specular and near-specul…

cs.DC2021

A Distributed, Decoupled System for Losslessly Streaming Dynamic Light Probes to Thin Clients

Michael Stengel, Zander Majercik, Benjamin Boudaoud +1

We present a networked, high performance graphics system that combines dynamic, high quality, ray traced global illumination computed on a server with direct illumination and prima…

cs.GR2020★ 8 cited

Scaling Probe-Based Real-Time Dynamic Global Illumination for Production

Zander Majercik, Adam Marrs, Josef Spjut +1

We contribute several practical extensions to the probe based irradiance-field-with-visibility representation to improve image quality, constant and asymptotic performance, memory…