activity
20212026
most citedGaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

4 citations · 7 across the 8 of their papers we have counts for

collaborators

10 papers

cs.RO2026

PhysWAM: Physically Consistent World Action Model for Autonomous Driving

Dhruv Parikh, Fengcheng Yu, Quankai Gao +11

World-action models (WAMs) jointly predict how a scene will evolve and how an agent should act, however joint generation alone does not necessarily impose a shared geometric constr…

cs.CV2025

InstantSfM: Towards GPU-Native SfM for the Deep Learning Era

Jiankun Zhong, Zitong Zhan, Quankai Gao +6

Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applica…

cs.CV2025

Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians

Quankai Gao, Iliyan Georgiev, Tuanfeng Y. Wang +3

3D generation has made significant progress, however, it still largely remains at the object-level. Feedforward 3D scene-level generation has been rarely explored due to the lack o…

cs.CV2024

InSpaceType: Dataset and Benchmark for Reconsidering Cross-Space Type Performance in Indoor Monocular Depth

Cho-Ying Wu, Quankai Gao, Chin-Cheng Hsu +3

Indoor monocular depth estimation helps home automation, including robot navigation or AR/VR for surrounding perception. Most previous methods primarily experiment with the NYUv2 D…

cs.CV2024

Stratified Avatar Generation from Sparse Observations

Han Feng, Wenchao Ma, Quankai Gao +3

Estimating 3D full-body avatars from AR/VR devices is essential for creating immersive experiences in AR/VR applications. This task is challenging due to the limited input from Hea…

cs.CV2024★ 4 cited

GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation

Quankai Gao, Qiangeng Xu, Zhe Cao +5

Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from…

cs.CV2023★ 3 cited

InSpaceType: Reconsider Space Type in Indoor Monocular Depth Estimation

Cho-Ying Wu, Quankai Gao, Chin-Cheng Hsu +3

Indoor monocular depth estimation has attracted increasing research interest. Most previous works have been focusing on methodology, primarily experimenting with NYU-Depth-V2 (NYUv…

cs.CV2023

Strivec: Sparse Tri-Vector Radiance Fields

Quankai Gao, Qiangeng Xu, Hao Su +2

We propose Strivec, a novel neural representation that models a 3D scene as a radiance field with sparsely distributed and compactly factorized local tensor feature grids. Our appr…

cs.CV2022

Controllable 3D Generative Adversarial Face Model via Disentangling Shape and Appearance

Fariborz Taherkhani, Aashish Rai, Quankai Gao +6

3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to sy…

cs.CV2021

Deep Graph Matching under Quadratic Constraint

Quankai Gao, Fudong Wang, Nan Xue +2

Recently, deep learning based methods have demonstrated promising results on the graph matching problem, by relying on the descriptive capability of deep features extracted on grap…