111 citations · 645 across the 33 of their papers we have counts for
27 papers · 1 filter
Operationalizing Perceptions of Agent Gender: Foundations and Guidelines
Katie Seaborn, Madeleine Steeds, Ilaria Torre +3
The "gender" of intelligent agents, virtual characters, social robots, and other agentic machines has emerged as a fundamental topic in studies of people's interactions with comput…
Juicy Text: Onomatopoeia and Semantic Text Effects for Juicy Player Experiences
Émilie Fabre, Katie Seaborn, Adrien Alexandre Verhulst +2
Juiciness is visual pizzazz used to improve player experience and engagement in games. Most research has focused on juicy particle effects. However, text effects are also commonly…
Cross-Cultural Validation of Partner Models for Voice User Interfaces
Katie Seaborn, Iona Gessinger, Suzuka Yoshida +2
Recent research has begun to assess people's perceptions of voice user interfaces (VUIs) as dialogue partners, termed partner models. Current self-report measures are only availabl…
Theorizing Deception: A Scoping Review of Theory in Research on Dark Patterns and Deceptive Design
Weichen Joe Chang, Katie Seaborn, Andrew A. Adams
The issue of dark patterns and deceptive designs (DPs) in everyday interfaces and interactions continues to grow. DPs are manipulative and malicious elements within user interfaces…
Deceptive, Disruptive, No Big Deal: Japanese People React to Simulated Dark Commercial Patterns
Katie Seaborn, Tatsuya Itagaki, Mizuki Watanabe +6
Dark patterns and deceptive designs (DPs) are user interface elements that trick people into taking actions that benefit the purveyor. Such designs are widely deployed, with specia…
Kawaii Computing: Scoping Out the Japanese Notion of Cute in User Experiences with Interactive Systems
Yijia Wang, Katie Seaborn
Kawaii computing is a new term for a steadily growing body of work on the Japanese notion of "cute" in human-computer interaction (HCI) research and practice. Kawaii is distinguish…