8 citations · 14 across the 4 of their papers we have counts for
4 papers · 1 filter
RRG-SLAM: Real-time Reflection-aware Gaussian SLAM for Indoor Scenes
Yong Liu, Keyang Ye, Zhexi Peng +3
We introduce the first real-time reflection-aware Gaussian SLAM system for indoor scenes. The system features a reflection-aware TSDF-Gaussian hybrid representation that explicitly…
Gaussian-Plus-SDF SLAM: High-fidelity 3D Reconstruction at 150+ fps
Zhexi Peng, Kun Zhou, Tianjia Shao
While recent Gaussian-based SLAM methods achieve photorealistic reconstruction from RGB-D data, their computational performance remains a critical bottleneck. State-of-the-art tech…
RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting
Zhexi Peng, Tianjia Shao, Yong Liu +4
We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a…
Understanding the Robustness of Skeleton-based Action Recognition under Adversarial Attack
He Wang, Feixiang He, Zhexi Peng +4
Action recognition has been heavily employed in many applications such as autonomous vehicles, surveillance, etc, where its robustness is a primary concern. In this paper, we exami…