4 papers
URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatars
Seonghak Lee, Junhee Cho, Jisoo Park +4
We present URHead, a unified representation for high-fidelity and animatable head avatars that fundamentally redefines mesh-Gaussian integration. While mesh-based methods offer pre…
JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video
Changyeon Won, Min-Gyu Park, Seonghwan Park +2
Generating realistic human avatars in complex motions--such as clothing dynamics--requires modeling of global and local deformations which remains challenging in monocular settings…
PIAvatar: Physically Interactive Avatars via Deformation Gradient Decoupling
Sang-Hun Han, Min-Gyu Park, Jisu Shin +3
3D human avatars have shown impressive visual fidelity driven by pose-conditioned models, yet they still lack the physical ability required for interactions with each other and env…
CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images
Jisu Shin, Junmyeong Lee, Seongmin Lee +4
We present a novel framework for reconstructing animatable human avatars from multiple images, termed CanonicalFusion. Our central concept involves integrating individual reconstru…