activity
20212026
most citedHyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

81 citations · 171 across the 20 of their papers we have counts for

collaborators
Showing 2021Show all

6 papers · 1 filter

cs.CV2021★ 17 cited

Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields

Dor Verbin, Peter Hedman, Ben Mildenhall +3

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provid…

cs.CV2021★ 19 cited

NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images

Ben Mildenhall, Peter Hedman, Ricardo Martin-Brualla +2

Neural Radiance Fields (NeRF) is a technique for high quality novel view synthesis from a collection of posed input images. Like most view synthesis methods, NeRF uses tonemapped l…

cs.CV2021★ 5 cited

Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields

Jonathan T. Barron, Ben Mildenhall, Dor Verbin +2

Though neural radiance fields (NeRF) have demonstrated impressive view synthesis results on objects and small bounded regions of space, they struggle on "unbounded" scenes, where t…

cs.CV2021★ 81 cited

HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

Keunhong Park, Utkarsh Sinha, Peter Hedman +5

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to…

cs.CV2021

Baking Neural Radiance Fields for Real-Time View Synthesis

Peter Hedman, Pratul P. Srinivasan, Ben Mildenhall +2

Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rend…

cs.CV2021★ 12 cited

Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields

Jonathan T. Barron, Ben Mildenhall, Matthew Tancik +3

The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or alias…