47 citations · 86 across the 15 of their papers we have counts for
15 papers
FDIF: Formula-Driven supervised Learning with Implicit Functions for 3D Medical Image Segmentation
Yukinori Yamamoto, Kazuya Nishimura, Tsukasa Fukusato +3
Deep learning-based 3D medical image segmentation methods relies on large-scale labeled datasets, yet acquiring such data is difficult due to privacy constraints and the high cost…
Physics-Aware Fluid Field Generation from User Sketches Using Helmholtz-Hodge Decomposition
Ryuichi Miyauchi, Hengyuan Chang, Tsukasa Fukusato +2
Fluid simulation techniques are widely used in various fields such as film production, but controlling complex fluid behaviors remains challenging. While recent generative models e…
Computational Design and Fabrication of Protective Foam
Tsukasa Fukusato, Naoki Kita
This paper proposes a method to design protective foam for packaging 3D objects. Users first load a 3D object and define a block-based design space by setting the block resolution…
Automatic Dance Video Segmentation for Understanding Choreography
Koki Endo, Shuhei Tsuchida, Tsukasa Fukusato +1
Segmenting dance video into short movements is a popular way to easily understand dance choreography. However, it is currently done manually and requires a significant amount of ef…
Locality-Preserving Free-Form Deformation
Tsukasa Fukusato, Akinobu Maejima, Takeo Igarashi
This paper proposes a method to estimate the locations of grid handles in free-form deformation (FFD) while preserving the local shape characteristics of the 2D/3D input model embe…
A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill
Jize Wang, Kazuhisa Nakano, Daiyannan Chen +4
In recent years, the field of generative artificial intelligence, particularly in the domain of image generation, has exerted a profound influence on society. Despite the capabilit…
AniFaceDrawing: Anime Portrait Exploration during Your Sketching
Zhengyu Huang, Haoran Xie, Tsukasa Fukusato +1
In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits…
DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model
Yichen Peng, Chunqi Zhao, Haoran Xie +2
Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make mode…
DualMotion: Global-to-Local Casual Motion Design for Character Animations
Yichen Peng, Chunqi Zhao, Haoran Xie +3
Animating 3D characters using motion capture data requires basic expertise and manual labor. To support the creativity of animation design and make it easier for common users, we p…
Interactive 3D Character Modeling from 2D Orthogonal Drawings with Annotations
Zhengyu Huang, Haoran Xie, Tsukasa Fukusato
We propose an interactive 3D character modeling approach from orthographic drawings (e.g., front and side views) based on 2D-space annotations. First, the system builds partial cor…
AugLimb: Compact Robotic Limb for Human Augmentation
Zeyu Ding, Shogo Yoshida, Toby Chong +3
This work proposes a compact robotic limb, AugLimb, that can augment our body functions and support the daily activities. AugLimb adopts the double-layer scissor unit for the exten…
Stroke Correspondence by Labeling Closed Areas
Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie +1
Constructing stroke correspondences between keyframes is one of the most important processes in the production pipeline of hand-drawn inbetweening frames. This process requires tim…
Guided Optimization for Image Processing Pipelines
Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato +2
Writing high-performance image processing code is challenging and labor-intensive. The Halide programming language simplifies this task by decoupling high-level algorithms from "sc…
dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching
Zhengyu Huang, Yichen Peng, Tomohiro Hibino +4
In this paper, we propose dualFace, a portrait drawing interface to assist users with different levels of drawing skills to complete recognizable and authentic face sketches. dualF…
View-Dependent Formulation of 2.5D Cartoon Models
Tsukasa Fukusato, Akinobu Maejima
2.5D cartoon models are methods to simulate three-dimensional (3D)-like movements, such as out-of-plane rotation, from two-dimensional (2D) shapes in different views. However, cart…