activity
20212026
most citeddualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

47 citations · 86 across the 15 of their papers we have counts for

collaborators

15 papers

cs.CV2026

FDIF: Formula-Driven supervised Learning with Implicit Functions for 3D Medical Image Segmentation

Yukinori Yamamoto, Kazuya Nishimura, Tsukasa Fukusato +3

Deep learning-based 3D medical image segmentation methods relies on large-scale labeled datasets, yet acquiring such data is difficult due to privacy constraints and the high cost…

cs.GR2025

Physics-Aware Fluid Field Generation from User Sketches Using Helmholtz-Hodge Decomposition

Ryuichi Miyauchi, Hengyuan Chang, Tsukasa Fukusato +2

Fluid simulation techniques are widely used in various fields such as film production, but controlling complex fluid behaviors remains challenging. While recent generative models e…

cs.GR2025

Computational Design and Fabrication of Protective Foam

Tsukasa Fukusato, Naoki Kita

This paper proposes a method to design protective foam for packaging 3D objects. Users first load a 3D object and define a block-based design space by setting the block resolution…

cs.CV2024★ 4 cited

Automatic Dance Video Segmentation for Understanding Choreography

Koki Endo, Shuhei Tsuchida, Tsukasa Fukusato +1

Segmenting dance video into short movements is a popular way to easily understand dance choreography. However, it is currently done manually and requires a significant amount of ef…

cs.GR2024★ 1 cited

Locality-Preserving Free-Form Deformation

Tsukasa Fukusato, Akinobu Maejima, Takeo Igarashi

This paper proposes a method to estimate the locations of grid handles in free-form deformation (FFD) while preserving the local shape characteristics of the 2D/3D input model embe…

cs.HC2024

A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill

Jize Wang, Kazuhisa Nakano, Daiyannan Chen +4

In recent years, the field of generative artificial intelligence, particularly in the domain of image generation, has exerted a profound influence on society. Despite the capabilit…

cs.CV2023

AniFaceDrawing: Anime Portrait Exploration during Your Sketching

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato +1

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits…

cs.CV2023★ 11 cited

DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model

Yichen Peng, Chunqi Zhao, Haoran Xie +2

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make mode…

cs.GR2022★ 7 cited

DualMotion: Global-to-Local Casual Motion Design for Character Animations

Yichen Peng, Chunqi Zhao, Haoran Xie +3

Animating 3D characters using motion capture data requires basic expertise and manual labor. To support the creativity of animation design and make it easier for common users, we p…

cs.CV2022

Interactive 3D Character Modeling from 2D Orthogonal Drawings with Annotations

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato

We propose an interactive 3D character modeling approach from orthographic drawings (e.g., front and side views) based on 2D-space annotations. First, the system builds partial cor…

cs.HC2021

AugLimb: Compact Robotic Limb for Human Augmentation

Zeyu Ding, Shogo Yoshida, Toby Chong +3

This work proposes a compact robotic limb, AugLimb, that can augment our body functions and support the daily activities. AugLimb adopts the double-layer scissor unit for the exten…

cs.GR2021★ 9 cited

Stroke Correspondence by Labeling Closed Areas

Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie +1

Constructing stroke correspondences between keyframes is one of the most important processes in the production pipeline of hand-drawn inbetweening frames. This process requires tim…

cs.HC2021★ 5 cited

Guided Optimization for Image Processing Pipelines

Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato +2

Writing high-performance image processing code is challenging and labor-intensive. The Halide programming language simplifies this task by decoupling high-level algorithms from "sc…

cs.GR2021★ 47 cited

dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

Zhengyu Huang, Yichen Peng, Tomohiro Hibino +4

In this paper, we propose dualFace, a portrait drawing interface to assist users with different levels of drawing skills to complete recognizable and authentic face sketches. dualF…

cs.GR2021★ 2 cited

View-Dependent Formulation of 2.5D Cartoon Models

Tsukasa Fukusato, Akinobu Maejima

2.5D cartoon models are methods to simulate three-dimensional (3D)-like movements, such as out-of-plane rotation, from two-dimensional (2D) shapes in different views. However, cart…