4 citations · 14 across the 7 of their papers we have counts for
4 papers · 1 filter
Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors
Tao Yu, Zerong Zheng, Kaiwen Guo +3
Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real…
HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences
Feitong Tan, Danhang Tang, Mingsong Dou +9
In this paper, we address the problem of building dense correspondences between human images under arbitrary camera viewpoints and body poses. Prior art either assumes small motion…
POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capture
Zhe Li, Tao Yu, Zerong Zheng +2
We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve hig…
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras
Xin Suo, Yuheng Jiang, Pei Lin +4
4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the leve…