4 citations · 6 across the 4 of their papers we have counts for
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cs.LG2024★ 4 cited
Improving Conditional Level Generation using Automated Validation in Match-3 Games
Monica Villanueva Aylagas, Joakim Bergdahl, Jonas Gillberg +3
Generative models for level generation have shown great potential in game production. However, they often provide limited control over the generation, and the validity of the gener…
cs.CV2024
Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games
Carlos Garcia Ling, Konrad Tollmar, Linus Gisslen
In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB)…