4 citations · 6 across the 4 of their papers we have counts for
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cs.LG2024★ 4 cited
Improving Conditional Level Generation using Automated Validation in Match-3 Games
Monica Villanueva Aylagas, Joakim Bergdahl, Jonas Gillberg +3
Generative models for level generation have shown great potential in game production. However, they often provide limited control over the generation, and the validity of the gener…
cs.LG2021
Augmenting Automated Game Testing with Deep Reinforcement Learning
Joakim Bergdahl, Camilo Gordillo, Konrad Tollmar +1
General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement…