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Linus Gisslén

5 papers hereh-index 7261 citations9 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • last author4

Across the 4 of 5 papers where every author was matched, so the position is known.

fields
  • cs.LG2
  • cs.AI1
  • cs.CV1
  • cs.SE1
same name
  • Linus Gisslén — 8 papers, h 1
  • Linus Gisslén — 2 papers, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20182024
most citedImproving Conditional Level Generation using Automated Validation in Match-3 Games

4 citations · 6 across the 4 of their papers we have counts for

collaborators
Showing cs.LGShow all

2 papers · 1 filter

cs.LG2024★ 4 cited

Improving Conditional Level Generation using Automated Validation in Match-3 Games

Monica Villanueva Aylagas, Joakim Bergdahl, Jonas Gillberg +3

Generative models for level generation have shown great potential in game production. However, they often provide limited control over the generation, and the validity of the gener…

cs.LG2021

Augmenting Automated Game Testing with Deep Reinforcement Learning

Joakim Bergdahl, Camilo Gordillo, Konrad Tollmar +1

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.