most citedOlder Adults' Motivation and Engagement with Diverse Crowdsourcing Citizen Science Tasks

10 citations · 37 across the 6 of their papers we have counts for

collaborators

6 papers

cs.HC2022★ 1 cited

XR Hackathon Going Online: Lessons Learned from a Case Study with Goethe-Institut

Wiesław Kopeć, Kinga Skorupska, Anna Jaskulska +6

In this article we report a case study of a Language and Culture-oriented transdisciplinary XR hackathon organized with Goethe-Institut. The hackathon was hosted as an online event…

cs.HC2022★ 8 cited

Participatory Design Landscape for the Human-Machine Collaboration, Interaction and Automation at the Frontiers of HCI (PDL 2021)

Wiesław Kopeć, Cezary Biele, Monika Kornacka +8

We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multiple opportunities of incorporating participatory design into research and industry…

cs.CY2022★ 10 cited

Older Adults' Motivation and Engagement with Diverse Crowdsourcing Citizen Science Tasks

Kinga Skorupska, Anna Jaskulska, Rafał Masłyk +3

In this exploratory study we evaluated the engagement, performance and preferences of older adults who interacted with different citizen science tasks. Out of 40 projects recently…

cs.HC2021★ 9 cited

VR Hackathon with Goethe Institute: Lessons Learned from Organizing a Transdisciplinary VR Hackathon

Wiesław Kopeć, Krzysztof Kalinowski, Monika Kornacka +7

In this article we report a case study of a Language Learning Bauhaus VR hackathon with Goethe Institute. It was organized as an educational and research project to tap into the dy…

cs.HC2021★ 9 cited

Older Adults and Brain-Computer Interface: An Exploratory Study

Wiesław Kopeć, Jarosław Kowalski, Julia Paluch +5

In this exploratory study, we examine the possibilities of non-invasive Brain-Computer Interface (BCI) in the context of Smart Home Technology (SHT) targeted at older adults. Durin…

cs.HC2021

All Factors Should Matter! Reference Checklist for Describing Research Conditions in Pursuit of Comparable IVR Experiments

Kinga Skorupska, Daniel Cnotkowski, Julia Paluch +4

A significant problem with immersive virtual reality (IVR) experiments is the ability to compare research conditions. VR kits and IVR environments are complex and diverse but resea…