activity
20212026
most citedArtemis: Articulated Neural Pets with Appearance and Motion synthesis

29 citations · 50 across the 11 of their papers we have counts for

collaborators

12 papers

cs.GR2026

HairGPT: Strand-as-Language Autoregressive Modeling for Realistic 3D Hairstyle Synthesis

Haimin Luo, Min Ouyang, Lan Xu +1

Hair is a rich medium of visual and cultural expression, yet its digital modeling remains challenging due to the duality of fluidity and structure. Many existing generative approac…

cs.CV2026

CGHair: Compact Gaussian Hair Reconstruction with Card Clustering

Haimin Luo, Srinjay Sarkar, Albert Mosella-Montoro +2

We present a compact pipeline for high-fidelity hair reconstruction from multi-view images. While recent 3D Gaussian Splatting (3DGS) methods achieve realistic results, they often…

cs.GR2024★ 4 cited

GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

Haimin Luo, Min Ouyang, Zijun Zhao +6

Hairstyle reflects culture and ethnicity at first glance. In the digital era, various realistic human hairstyles are also critical to high-fidelity digital human assets for beauty…

cs.CV2023

MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation

Suyi Jiang, Haimin Luo, Haoran Jiang +3

Recent months have witnessed rapid progress in 3D generation based on diffusion models. Most advances require fine-tuning existing 2D Stable Diffsuions into multi-view settings or…

cs.CV2023

Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream

Yuheng Jiang, Kaixin Yao, Zhuo Su +3

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challe…

cs.GR2023

NEPHELE: A Neural Platform for Highly Realistic Cloud Radiance Rendering

Haimin Luo, Siyuan Zhang, Fuqiang Zhao +10

We have recently seen tremendous progress in neural rendering (NR) advances, i.e., NeRF, for photo-real free-view synthesis. Yet, as a local technique based on a single computer/GP…

cs.CV2022★ 3 cited

NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions

Juze Zhang, Haimin Luo, Hongdi Yang +6

Humans constantly interact with objects in daily life tasks. Capturing such processes and subsequently conducting visual inferences from a fixed viewpoint suffers from occlusions,…

cs.CV2022★ 1 cited

HumanGen: Generating Human Radiance Fields with Explicit Priors

Suyi Jiang, Haoran Jiang, Ziyu Wang +3

Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fie…

cs.GR2022★ 29 cited

Artemis: Articulated Neural Pets with Appearance and Motion synthesis

Haimin Luo, Teng Xu, Yuheng Jiang +6

We, humans, are entering into a virtual era and indeed want to bring animals to the virtual world as well for companion. Yet, computer-generated (CGI) furry animals are limited by…

cs.CV2021★ 12 cited

Few-shot Neural Human Performance Rendering from Sparse RGBD Videos

Anqi Pang, Xin Chen, Haimin Luo +3

Recent neural rendering approaches for human activities achieve remarkable view synthesis results, but still rely on dense input views or dense training with all the capture frames…

cs.CV2021★ 1 cited

Convolutional Neural Opacity Radiance Fields

Haimin Luo, Anpei Chen, Qixuan Zhang +4

Photo-realistic modeling and rendering of fuzzy objects with complex opacity are critical for numerous immersive VR/AR applications, but it suffers from strong view-dependent brigh…

cs.CV2021

GNeRF: GAN-based Neural Radiance Field without Posed Camera

Quan Meng, Anpei Chen, Haimin Luo +5

We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even rand…