activity
20212023
most citedCapturing and Inferring Dense Full-Body Human-Scene Contact

6 citations · 21 across the 8 of their papers we have counts for

collaborators

12 papers

cs.CV2023★ 1 cited

Reconstructing Signing Avatars From Video Using Linguistic Priors

Maria-Paola Forte, Peter Kulits, Chun-Hao Huang +4

Sign language (SL) is the primary method of communication for the 70 million Deaf people around the world. Video dictionaries of isolated signs are a core SL learning tool. Replaci…

cs.CV2023★ 2 cited

Pix2Video: Video Editing using Image Diffusion

Duygu Ceylan, Chun-Hao Paul Huang, Niloy J. Mitra

Image diffusion models, trained on massive image collections, have emerged as the most versatile image generator model in terms of quality and diversity. They support inverting rea…

cs.CV2023★ 1 cited

3D Human Pose Estimation via Intuitive Physics

Shashank Tripathi, Lea Müller, Chun-Hao P. Huang +3

Estimating 3D humans from images often produces implausible bodies that lean, float, or penetrate the floor. Such methods ignore the fact that bodies are typically supported by the…

cs.CV2022

MIME: Human-Aware 3D Scene Generation

Hongwei Yi, Chun-Hao P. Huang, Shashank Tripathi +3

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labo…

cs.CV2022★ 1 cited

SmartMocap: Joint Estimation of Human and Camera Motion using Uncalibrated RGB Cameras

Nitin Saini, Chun-hao P. Huang, Michael J. Black +1

Markerless human motion capture (mocap) from multiple RGB cameras is a widely studied problem. Existing methods either need calibrated cameras or calibrate them relative to a stati…

cs.CV2022★ 6 cited

Capturing and Inferring Dense Full-Body Human-Scene Contact

Chun-Hao P. Huang, Hongwei Yi, Markus Höschle +5

Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and recons…

cs.CV2022★ 5 cited

Accurate 3D Body Shape Regression using Metric and Semantic Attributes

Vasileios Choutas, Lea Muller, Chun-Hao P. Huang +3

While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true human shape. This is problematic since, for…

cs.CV2022★ 5 cited

Human-Aware Object Placement for Visual Environment Reconstruction

Hongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas +5

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, an…

cs.CV2021

SPEC: Seeing People in the Wild with an Estimated Camera

Muhammed Kocabas, Chun-Hao P. Huang, Joachim Tesch +3

Due to the lack of camera parameter information for in-the-wild images, existing 3D human pose and shape (HPS) estimation methods make several simplifying assumptions: weak-perspec…

cs.CV2021

AGORA: Avatars in Geography Optimized for Regression Analysis

Priyanka Patel, Chun-Hao P. Huang, Joachim Tesch +3

While the accuracy of 3D human pose estimation from images has steadily improved on benchmark datasets, the best methods still fail in many real-world scenarios. This suggests that…

cs.CV2021

On Self-Contact and Human Pose

Lea Müller, Ahmed A. A. Osman, Siyu Tang +2

People touch their face 23 times an hour, they cross their arms and legs, put their hands on their hips, etc. While many images of people contain some form of self-contact, current…

cs.CV2021

PARE: Part Attention Regressor for 3D Human Body Estimation

Muhammed Kocabas, Chun-Hao P. Huang, Otmar Hilliges +1

Despite significant progress, we show that state of the art 3D human pose and shape estimation methods remain sensitive to partial occlusion and can produce dramatically wrong pred…