activity
20212026
most citedAnimate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation

9 citations · 16 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Wan-Animate-2: Pushing the Application Boundaries of Character Animation

Guangyuan Wang, Li Hu, Dechao Meng +11

Character image animation remains a foundational yet challenging task in computer vision. Existing approaches can be broadly categorized into three paradigms: methods based on expl…

cs.CV2026

Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generation

Mingyang Huang, Peng Zhang, Li Hu +5

Generating long-duration, high-definition, and rhythmically synchronized dance videos directly from music remains a significant challenge, primarily due to the temporal constraints…

cs.CV2026

MultiAnimate: A Unified Framework for Controllable Multi-Character Animation

Zhongyi Zhang, Guangyuan Wang, Li Hu +6

Recent advances in generative models and technological innovations have significantly addressed the fundamental challenges of character image animation. However, existing approache…

cs.CV2026

WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction

Li Hu, Guangyuan Wang, Peng Zhang +1

We present WanToFight, a generative game engine that simulates real-time, two-player The King of Fighters '97 (KOF~'97) gameplay from keyboard input. Prior generative game engines…

cs.CV2025

Wan-Animate: Unified Character Animation and Replacement with Holistic Replication

Gang Cheng, Xin Gao, Li Hu +23

We introduce Wan-Animate, a unified framework for character animation and replacement. Given a character image and a reference video, Wan-Animate can animate the character by preci…

cs.CV2025

Wan-S2V: Audio-Driven Cinematic Video Generation

Xin Gao, Li Hu, Siqi Hu +20

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they o…

cs.CV2025

Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance

Li Hu, Guangyuan Wang, Zhen Shen +6

Recent character image animation methods based on diffusion models, such as Animate Anyone, have made significant progress in generating consistent and generalizable character anim…

cs.OH2024

DanceMeld: Unraveling Dance Phrases with Hierarchical Latent Codes for Music-to-Dance Synthesis

Xin Gao, Li Hu, Peng Zhang +2

In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been li…

cs.CV2023★ 9 cited

Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation

Li Hu, Xin Gao, Peng Zhang +3

Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation resea…

cs.CV2022★ 2 cited

Recurrent Dynamic Embedding for Video Object Segmentation

Mingxing Li, Li Hu, Zhiwei Xiong +3

Space-time memory (STM) based video object segmentation (VOS) networks usually keep increasing memory bank every several frames, which shows excellent performance. However, 1) the…

cs.CV2021★ 5 cited

Learning Position and Target Consistency for Memory-based Video Object Segmentation

Li Hu, Peng Zhang, Bang Zhang +3

This paper studies the problem of semi-supervised video object segmentation(VOS). Multiple works have shown that memory-based approaches can be effective for video object segmentat…