80 citations · 113 across the 4 of their papers we have counts for
4 papers
Ubiq: A System to Build Flexible Social Virtual Reality Experiences
Sebastian Friston, Ben Congdon, David Swapp +6
While they have long been a subject of academic study, social virtual reality (SVR) systems are now attracting increasingly large audiences on current consumer virtual reality syst…
Metameric Varifocal Holography
David R. Walton, Koray Kavaklı, Rafael Kuffner dos Anjos +6
Computer-Generated Holography (CGH) offers the potential for genuine, high-quality three-dimensional visuals. However, fulfilling this potential remains a practical challenge due t…
Some Lessons Learned Running Virtual Reality Experiments Out of the Laboratory
Anthony Steed, Daniel Archer, Ben Congdon +3
In the past twelve months, our team has had to move rapidly from conducting most of our user experiments in a laboratory setting, to running experiments in the wild away from the l…
Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices
Anthony Steed, Sebastian Friston, Vijay Pawar +1
Grounded haptic devices can provide a variety of forces but have limited working volumes. Wearable haptic devices operate over a large volume but are relatively restricted in the t…