80 citations · 114 across the 3 of their papers we have counts for
3 papers
Ubiq: A System to Build Flexible Social Virtual Reality Experiences
Sebastian Friston, Ben Congdon, David Swapp +6
While they have long been a subject of academic study, social virtual reality (SVR) systems are now attracting increasingly large audiences on current consumer virtual reality syst…
Directions for 3D User Interface Research from Consumer VR Games
Anthony Steed, Tuukka M. Takala, Daniel Archer +2
With the continuing development of affordable immersive virtual reality (VR) systems, there is now a growing market for consumer content. The current form of consumer systems is no…
Some Lessons Learned Running Virtual Reality Experiments Out of the Laboratory
Anthony Steed, Daniel Archer, Ben Congdon +3
In the past twelve months, our team has had to move rapidly from conducting most of our user experiments in a laboratory setting, to running experiments in the wild away from the l…