1 citations · 1 across the 1 of their papers we have counts for
4 papers
GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstruction
Baixin Xu, Jiangbei Hu, Jiaze Li +1
High-fidelity surface reconstruction from multi-view images is a core problem in 3D computer vision. While neural implicit surfaces like SDFs offer smooth geometry, they are often…
MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions
Qingyuan Zhou, Yuehu Gong, Weidong Yang +6
Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independen…
SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images
Daisheng Jin, Jiangbei Hu, Baixin Xu +3
In this study, we introduce a novel two-stage technique for decomposing and reconstructing facial features from sparse-view images, a task made challenging by the unique geometry a…
Do Not DeepFake Me: Privacy-Preserving Neural 3D Head Reconstruction Without Sensitive Images
Jiayi Kong, Xurui Song, Shuo Huai +3
While 3D head reconstruction is widely used for modeling, existing neural reconstruction approaches rely on high-resolution multi-view images, posing notable privacy issues. Indivi…