activity
20192025
most citedPrediction, Communication, and Computing Duration Optimization for VR Video Streaming

2 citations · 4 across the 8 of their papers we have counts for

collaborators

8 papers

cs.MM2025

Optimizing QoE-Privacy Tradeoff for Proactive VR Streaming

Xing Wei, Shengqian Han, Chenyang Yang +1

Proactive virtual reality (VR) streaming requires users to upload viewpoint-related information, raising significant privacy concerns. Existing strategies preserve privacy by intro…

cs.MM2022

Privacy Leakage in Proactive VR Streaming: Modeling and Tradeoff

Xing Wei, Chenyang Yang, Chengjian Sun

Proactive tile-based virtual reality (VR) video streaming employs the viewpoint of a user to predict the tiles to be requested, renders and delivers the predicted tiles before play…

cs.CV2021

SOIT: Segmenting Objects with Instance-Aware Transformers

Xiaodong Yu, Dahu Shi, Xing Wei +3

This paper presents an end-to-end instance segmentation framework, termed SOIT, that Segments Objects with Instance-aware Transformers. Inspired by DETR \cite{carion2020end}, our m…

cs.MM2021

FoV Privacy-aware VR Streaming

Xing Wei, Chenyang Yang

Proactive tile-based virtual reality (VR) video streaming can use the trace of FoV and eye movement to predict future requested tiles, then renders and delivers the predicted tiles…

cs.MM2021★ 1 cited

Spatial Privacy-aware VR streaming

Xing Wei, Chenyang Yang

Proactive tile-based virtual reality (VR) video streaming employs the current tracking data of a user to predict future requested tiles, then renders and delivers the predicted til…

cs.MM2021★ 1 cited

Privacy-aware VR streaming

Xing Wei, Chenyang Yang

Proactive tile-based virtual reality (VR) video streaming employs the current tracking data of a user to predict future requested tiles, then renders and delivers the predicted til…

cs.MM2021

Duration-Squeezing-Aware Communication and Computing for Proactive VR

Xing Wei, Chenyang Yang, Shengqian Han

Proactive tile-based virtual reality video streaming computes and delivers the predicted tiles to be requested before playback. All existing works overlook the important fact that…

cs.IT2019★ 2 cited

Prediction, Communication, and Computing Duration Optimization for VR Video Streaming

Xing Wei, Chenyang Yang, Shengqian Han

Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before play…