1 citations · 1 across the 4 of their papers we have counts for
6 papers
Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving
Theodore Tsesmelis, Luca Palmieri, Marina Khoroshiltseva +20
This paper proposes the RePAIR dataset that represents a challenging benchmark to test modern computational and data driven methods for puzzle-solving and reassembly tasks. Our dat…
DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D Reassembly
Gianluca Scarpellini, Stefano Fiorini, Francesco Giuliari +2
Reassembly tasks play a fundamental role in many fields and multiple approaches exist to solve specific reassembly problems. In this context, we posit that a general unified model…
Positional Diffusion: Ordering Unordered Sets with Diffusion Probabilistic Models
Francesco Giuliari, Gianluca Scarpellini, Stuart James +2
Positional reasoning is the process of ordering unsorted parts contained in a set into a consistent structure. We present Positional Diffusion, a plug-and-play graph formulation wi…
Self-improving object detection via disagreement reconciliation
Gianluca Scarpellini, Stefano Rosa, Pietro Morerio +2
Object detectors often experience a drop in performance when new environmental conditions are insufficiently represented in the training data. This paper studies how to automatical…
Look Around and Learn: Self-Training Object Detection by Exploration
Gianluca Scarpellini, Stefano Rosa, Pietro Morerio +2
When an object detector is deployed in a novel setting it often experiences a drop in performance. This paper studies how an embodied agent can automatically fine-tune a pre-existi…
Lifting Monocular Events to 3D Human Poses
Gianluca Scarpellini, Pietro Morerio, Alessio Del Bue
This paper presents a novel 3D human pose estimation approach using a single stream of asynchronous events as input. Most of the state-of-the-art approaches solve this task with RG…