1 citations · 1 across the 5 of their papers we have counts for
10 papers
StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling
Meng Wei, Chenyang Wan, Xiqian Yu +9
Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instruct…
Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIP
Meng Wei, Chenyang Wan, Tai Wang +6
Object-oriented embodied navigation tasks require agents to locate specific objects, either defined by category or images, in unseen environments. While recent methods have made pr…
GTAM: Geometry Grounded Track Anything Model
Chenming Zhu, Peizhou Cao, Jingli Lin +5
Human spatial understanding arises from jointly perceiving geometry and semantics, enabling consistent object identification and localization across viewpoints and time. Current vi…
EgoSim: Egocentric World Simulator for Embodied Interaction Generation
Jinkun Hao, Mingda Jia, Ruiyan Wang +7
We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…
Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators
Chenming Zhu, Jingli Lin, Yilin Long +4
While Vision-Language Models (VLMs) have shown strong visual reasoning capabilities, their spatial reasoning abilities remain largely constrained to the observed images and text-or…
DIAL: Decoupling Intent and Action via Latent World Modeling for End-to-End VLA
Yi Chen, Yuying Ge, Hui Zhou +3
The development of Vision-Language-Action (VLA) models has been significantly accelerated by pre-trained Vision-Language Models (VLMs). However, most existing end-to-end VLAs treat…