4 papers
Triangulation-Free Bundle Adjustment with Graduated Non-Convexity for Camera Pose Refinement from Coarse Priors
Nikolaos Kyriazis
Mobile AR frameworks attach a metric pose prior to every casual phone capture, and turning it into reconstruction-grade poses cheaply on CPU is the step before novel-view synthesis…
Enhancing Monocular 3D Hand Reconstruction with Learned Texture Priors
Giorgos Karvounas, Nikolaos Kyriazis, Iason Oikonomidis +2
We revisit the role of texture in monocular 3D hand reconstruction, not as an afterthought for photorealism, but as a dense, spatially grounded cue that can actively support pose a…
H-GAN: the power of GANs in your Hands
Sergiu Oprea, Giorgos Karvounas, Pablo Martinez-Gonzalez +7
We present HandGAN (H-GAN), a cycle-consistent adversarial learning approach implementing multi-scale perceptual discriminators. It is designed to translate synthetic images of han…
On the Feasibility of Real-Time 3D Hand Tracking using Edge GPGPU Acceleration
Ammar Qammaz, Sokol Kosta, Nikolaos Kyriazis +1
This paper presents the case study of a non-intrusive porting of a monolithic C++ library for real-time 3D hand tracking, to the domain of edge-based computation. Towards a proof o…