activity
20212023
most citeddualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

47 citations · 90 across the 13 of their papers we have counts for

collaborators

13 papers

cs.CV2023

AniFaceDrawing: Anime Portrait Exploration during Your Sketching

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato +1

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits…

cs.GR2023

Sketch2Cloth: Sketch-based 3D Garment Generation with Unsigned Distance Fields

Yi He, Haoran Xie, Kazunori Miyata

3D model reconstruction from a single image has achieved great progress with the recent deep generative models. However, the conventional reconstruction approaches with template me…

cs.CV2023★ 11 cited

DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model

Yichen Peng, Chunqi Zhao, Haoran Xie +2

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make mode…

cs.GR2022★ 3 cited

DualSmoke: Sketch-Based Smoke Illustration Design with Two-Stage Generative Model

Haoran Xie, Keisuke Arihara, Syuhei Sato +1

The dynamic effects of smoke are impressive in illustration design, but it is a troublesome and challenging issue for common users to design the smoke effect without domain knowled…

cs.GR2022★ 7 cited

DualMotion: Global-to-Local Casual Motion Design for Character Animations

Yichen Peng, Chunqi Zhao, Haoran Xie +3

Animating 3D characters using motion capture data requires basic expertise and manual labor. To support the creativity of animation design and make it easier for common users, we p…

cs.HC2022

ILoveEye: Eyeliner Makeup Guidance System with Eye Shape Features

Hange Wang, Haoran Xie, Kazunori Miyata

Drawing eyeliner is not an easy task for whom lacks experience in eye makeup. Everyone has a unique pair of eyes, so they need to draw eyeliner in a style that suits their eyes. We…

cs.HC2021★ 3 cited

NaviChoker: Augmenting Pressure Sensation via Pneumatic Actuator

Shogo Yoshida, Haoran Xie, Kazunori Miyata

Many technologies have been developed in recent years to present audiovisual information in new ways, but developing an information presentation interface to convey tactile informa…

cs.HC2021

SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches

Haoran Xie, Yichen Peng, Hange Wang +1

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventi…

cs.GR2021★ 9 cited

Stroke Correspondence by Labeling Closed Areas

Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie +1

Constructing stroke correspondences between keyframes is one of the most important processes in the production pipeline of hand-drawn inbetweening frames. This process requires tim…

cs.GR2021★ 1 cited

Learning Perceptual Manifold of Fonts

Haoran Xie, Yuki Fujita, Kazunori Miyata

Along the rapid development of deep learning techniques in generative models, it is becoming an urgent issue to combine machine intelligence with human intelligence to solve the pr…

cs.HC2021

CoreUI: Interactive Core Training System with 3D Human Shape

Haoran Xie, Atsushi Watatani, Kazunori Miyata

We present an interactive core training system for core training using a monocular camera image as input in this paper. It is commonly expensive to capture human pose using depth c…

cs.GR2021★ 47 cited

dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching

Zhengyu Huang, Yichen Peng, Tomohiro Hibino +4

In this paper, we propose dualFace, a portrait drawing interface to assist users with different levels of drawing skills to complete recognizable and authentic face sketches. dualF…

cs.CV2021★ 9 cited

Sketch-based Normal Map Generation with Geometric Sampling

Yi He, Haoran Xie, Chao Zhang +2

Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand…