activity
20212023
most citedSketch-based Normal Map Generation with Geometric Sampling

9 citations · 22 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV2023

AniFaceDrawing: Anime Portrait Exploration during Your Sketching

Zhengyu Huang, Haoran Xie, Tsukasa Fukusato +1

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits…

cs.HC2022

ILoveEye: Eyeliner Makeup Guidance System with Eye Shape Features

Hange Wang, Haoran Xie, Kazunori Miyata

Drawing eyeliner is not an easy task for whom lacks experience in eye makeup. Everyone has a unique pair of eyes, so they need to draw eyeliner in a style that suits their eyes. We…

cs.HC20213 cited

NaviChoker: Augmenting Pressure Sensation via Pneumatic Actuator

Shogo Yoshida, Haoran Xie, Kazunori Miyata

Many technologies have been developed in recent years to present audiovisual information in new ways, but developing an information presentation interface to convey tactile informa…

cs.HC2021

SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches

Haoran Xie, Yichen Peng, Hange Wang +1

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventi…

cs.GR20219 cited

Stroke Correspondence by Labeling Closed Areas

Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie +1

Constructing stroke correspondences between keyframes is one of the most important processes in the production pipeline of hand-drawn inbetweening frames. This process requires tim…

cs.GR20211 cited

Learning Perceptual Manifold of Fonts

Haoran Xie, Yuki Fujita, Kazunori Miyata

Along the rapid development of deep learning techniques in generative models, it is becoming an urgent issue to combine machine intelligence with human intelligence to solve the pr…